3D Artist - issue 92 - Create an HD Game Asset textured in Substance - by Jonathan BENAINOUS

I've been contacted in early 2016 by 3D Artist Magazine to make a tutorial based on one of my previous personal project, showing how to create an HD Game Asset fully textured in Substance Designer.
It was a real pleasure to contribute to this issue, and I would like to especially thanks Carrie Mok for this awesome collaboration!
To purchase 3D Artist - issue 92: http://www.3dartistonline.com/news/2016/03/master-blender-with-issue-92-of-3d-artist/